Roles: who gets which channel¶
A radio's knob simply skips channels its holder is not programmed for. Roles come from four places, combined.
Config.Roles.Teams maps team names to roles.
Config.Roles.Groups maps a group ID and minimum rank to a role.
Full example¶
Config.Roles = {
Enabled = true,
Default = "Staff",
Attribute = "RadioRole",
Teams = { ["Security"] = "Security", ["Engineering"] = "Engineering" },
Groups = { { GroupId = 1234567, MinRank = 100, Role = "Supervisor" } },
Users = { [214598728] = "Dispatch,Management" },
AllAccessInStudio = true, -- (1)!
}
- Unlocks every channel in Studio so you can test alone. It has no effect on a live server.
Talk priority¶
Config.Roles.Priority maps a role to a talk priority. Higher wins a busy channel.
| Role | Priority |
|---|---|
| Radio | 1 |
| Security, Management, Supervisor | 2 |
| Dispatch, Console | 3 |
| Emergency | 4 |
Roles that gate powers¶
These lists live in Config.Handset:
| List | Grants |
|---|---|
InterruptRoles |
Break into a busy channel |
HighPriorityRoles |
High-priority transmit |
EmergencyClearRoles |
Acknowledge and clear emergencies |
RadioKillRoles |
Permanently disable a radio |
RadioCheckRoles |
Run radio checks |
RadioDisableRoles |
Disable / enable radios |
ResponseInhibitRoles |
Response inhibit |